🎨 I specialize in Interaction (UX and Product Design) and 3D Design (Environment for Games and dabble as well in Shaders Tech Art) and Strategy.
🛫 I started designing when as a child, it all start with flight simulation games it led me down an unexpected path towards design. It all started with exploring simulation games, which eventually led me to create mods for the community.
📖 Today, I'm coursing my 2nd-year Bachelor's degree in Interaction Design from Harbour.Space University, where I'm complementing it with minors in Front-end engineering, Digital Marketing, and Product Management.
🎓 I also previously studied an Asset Creation Diploma in 3D Computer Animation, Visual Effects, and Game Design from Think Tank Training Centre.
🏆 In addition to my studies, I have been recognized for my skills in design. My awards include winning the
Learn Squared – Surface Tension ChallengeUnder Siege – Beyond Extent Environment Art Team Challenge
🤝 Over the years, I've had the incredible opportunity to collaborate with cross-functional teams and work on some amazing projects. I've mentored indie game developers and acted as a team lead in several projects.
🌟 I'm always on the lookout for new challenges and opportunities to grow and make a meaningful impact in the ever-evolving design world.
🎮 When I am not designing, you can find me jamming to techno, alternative, progressive, metal, or rock music, playing my favorite MOBA (SMITE) or flight simming, or reading up on finance, tech, design, self-improvement, and thrilling stories.
✌️ If you're looking for a versatile, naturally curious designer with a drive for innovation, feel free to contact me.